Head-Up Display
- For other meanings of Hud, see this article
HUDs have in common the following characteristics:
- Information is projected onto a person's visual field, and follows either their gaze or the direction in which their head points.
- The display is largely transparent, meaning the information is displayed in contrasting superposition over the wearer's normal environment.
- The information is projected with its focus at infinity. Doing this means that a pilot doesn't need to refocus their eyes (which takes several tenths of a second) when changing their attention between the instrument and the outside world.
Some experimental HUD systems work instead by directly writing information onto the wearer's retina using a low-powered LASER.
Head-Up displays were pioneered for jets and later for low-flying military helicopter pilots, for whom information overload was a significant issue, and for whom changing their view to look at the aircraft's instruments could prove to be a fatal distraction.
HUDs have been proposed or experimentally developed for a number of other applications, including:
- overlaying tactical information onto the vision of an infantryman (such as the output of a laser rangefinder or the relative location of the solder's squadmates)
- providing basic information for car drivers, by projecting an image (again, at infinity) onto the inner surface of the car's windscreen. This has been released as a product by a few manufacturers (usually showing a speedometer) but is presently illegal in several jurisdictions (where laws prohibiting driver-viewable TV sets currently include HUDs). HUDs are likely to become more common in future vehicles.
- providing surgeons with an enhanced view, showing the results of x-rays or scans overlayed over their normal view of the patient, and thus allowing them to "see" structures normally invisible.